DOCS · FOR PLAYERS · QUICK START

Welcome to the arena

Someone on your team just put your season on a scoreboard. Here’s the five-minute version of everything you need to know — starting with the best part: you don’t have to log anything. The work you already do is the game.

01Sign in

Your invite email has a sign-in link — click it and you’re in. No password, ever: Grit Board emails you a fresh link each time. If the invite didn’t land, just go to app.gritboard.io and enter your work email — the same one that was invited.

02Find yourself

The Arena home board with the YOU chip on a player's row in the standings and the Your Race panel showing points to catch the rep ahead

You land on The Arena, and everywhere you appear, you’re marked YOU — in the standings, on every game board, on the wall TV. The panel worth checking first is Your Race: the rep just ahead of you, the rep just behind, and the exact points between you. That’s your fight this week; ignore the rest of the table if you like.

03Where your points come from

Your manager’s data — a CSV upload or the CRM sync — feeds every board. Each dial, conversation, meeting, and closed deal earns points on a fixed table (it’s printed on the boards, no black boxes), and those points drive the standings, your duels, your squad, all of it. Two things follow from that:

  1. You can’t break anything. Your view is read-only. Click everything.
  2. The boards move when new data lands, not in real time. A quiet board usually just means the next upload hasn’t happened yet.

04The two things you actually do

The give-a-prop panel: pick a teammate, choose a category like ASSIST or CLUTCH, and send — with three weekly budget pips

Give props. The one thing reps post themselves: recognize a teammate for an assist, a clutch save, hustle, or glue work. You get three per week — they’re scarce on purpose, so spend them like they mean something.

Spend your Grit Coin. You earn GC automatically as your numbers grow (with bonuses for clearing Climb levels) — the balance in the top bar is yours. The Store is where it goes, on whatever rewards your manager has stocked. Spending never hurts your rank; coin and points are separate on purpose.

05The nine games, in one line each

  • The Quadrant Every rep is a dot: working hard is one axis, hitting quota is the other.
  • Boss Fight The whole team versus one boss — your numbers are the damage.
  • The Gauntlet A season-long bracket; every round is winnable on that window’s work alone.
  • Bounty Board Your manager posts a race; first past the target claims the points.
  • Props Recognize a teammate — three per week, and they’re worth points.
  • Rivals A weekly 1v1 against someone at your level. Win and your rating climbs.
  • The Climb Five levels, you versus the track — no opponent, levels never un-clear.
  • The League You got drafted onto a squad; your numbers score for whoever picked you.
  • The Pace Car Your quota gap turned into a daily to-do number. Beat today’s pace.

Every board also has a RULES ↗ link in its corner — you’re never more than one click from how it works.

06The rhythm, and the ground rules

The rhythm: standings land every Monday (and in Slack, if your team connected it), your props refill Monday, your Rivals duel resets each season week, and your Pace Car gauge tells you Tuesday — not at quarter-end — whether you’re on pace.

The ground rules: the boards are visible to your whole team — that’s the point of a scoreboard — and they’re built to celebrate, not shame: Slack posts wins and milestones, never call-outs. And the numbers are the same ones you already report; the game just makes them worth watching.